Ticket #47 (new enhancement)
Using tesselation for rendering pyramids and prisms
| Reported by: | mathieu | Owned by: | mathieu |
|---|---|---|---|
| Priority: | major | Milestone: | GeoGebra 5.0 |
| Component: | 3D | Keywords: | |
| Cc: | Estimate (h): | ||
| Progress (%): | 0 |
Description
The tesselation of the bottom face of pyramids and prisms should provide a correct orientation for sides faces.
For now, "interior" point is used : this method is correct only for convex polyhedrons.
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