Ticket #503 (new enhancement)
Creating a stack for mouse events in 3D renderer
| Reported by: | mathieu | Owned by: | mathieu |
|---|---|---|---|
| Priority: | major | Milestone: | GeoGebra 5.0 |
| Component: | 3D | Keywords: | |
| Cc: | Estimate (h): | ||
| Progress (%): | 0 |
Description
All mouse events on the view 3D should be recorded in a stack in the renderer, that would process it when display is performed.
See EuclidianController3D::processMouseMoved()
Change History
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